Nov 2, 2026 · v1ld
Annotations (@wrapMethod, @replaceMethod, @addMethod, @addField) cover most script modding on The Witcher 3 Remastered (patch 5.01; the game's own files number it 4.10, and this guide says Remastered), but not all of it, and the gaps show up only at compile time. This guide lists the rules we confirmed, the exact compiler messages that reveal each one, and the workarounds that held up.
Everything here comes from porting a large 1.32-era gameplay overhaul to Remastered and then layering three more mods on top. That meant about 1,700 changed members, 30 compile rounds and dozens of in-game checks. Each rule was confirmed one of two ways: by a real compile (wcc_lite compilescripts, or the game's own compile at launch) or by a check in the running game that printed its result to the script log. Where something is still unproven, the guide says so.