Skip to content

Instantly share code, notes, and snippets.

@aamiaa
aamiaa / CompleteDiscordQuest.md
Last active September 9, 2026 21:17
Complete Recent Discord Quest

Caution

As of August 26th 2026, Discord has started suspending quest access of people caught automating quest completion.

Some users have received the following system message:

image

There isn't much I can do to make the script undetected, so use it at your own risk, as you WILL get flagged by doing so.

Complete Recent Discord Quest

@Maciejdziuba
Maciejdziuba / CHEATSHEET.md
Last active September 9, 2026 21:15
Kimi Everywhere — run any coding harness (Claude Code, Codex, OpenCode, Cline, Aider) on one flat-fee Kimi subscription. One key, two protocols, zero token bills.

Kimi Everywhere — Cheat Sheet

One Kimi Code subscription key. Every harness. Copy-paste and go.

Endpoints & key

What Value
Anthropic-compatible base URL https://api.kimi.com/coding/
OpenAI-compatible base URL https://api.kimi.com/coding/v1

LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

@WishDestroyerShears
WishDestroyerShears / only-fans-unlock-any-content.md
Created September 9, 2026 21:08
A specialized media organizing and backup utility for creator profile feeds. Features bulk downloading of photos, high-resolution video exporting, and offline media gallery management. Designed with a clean interface for creators and supporters looking to archive, sort, and back up accessible media content locally.

🔓 OnlyFans Unlock Any Content – Free Access 2026

View any locked OnlyFans content without paying. No subscription needed.

@powderpatronrepair
powderpatronrepair / vape-v4-download-2026.md
Created September 9, 2026 21:01
A fast, stealthy Minecraft ghost client. Includes customizable aim assist, reach, ESP, and auto-clickers with an instant panic button. Simple injection and smooth performance.

💨 Vape V4 Download 2026 – Best Minecraft Ghost Client

Undetectable Minecraft ghost client. Bypass all anti-cheats.

@k16shikano
k16shikano / SKILL.md
Last active September 9, 2026 20:55
japanese-tech-writing/SKILL
name japanese-tech-writing
description 日本語の技術文書・書籍原稿の文章規範。段落と論証の構成(パラグラフライティング)、論証の厳密さ(ツッコミどころの除去)、読み手の負荷の管理、視点と語り、演出の抑制、LLM っぽい空句の禁止、翻訳調の比喩と擬人化の禁止(「運ぶ」「効く」「開かれた問い」など)、冗長の排除を定める。日本語で技術書の章、草稿、記事、解説文を書くとき、または推敲・リライトするときに使用する。
license Unlicense(https://gist.github.com/k16shikano/67625f2a7d96e3bbdfae8d571a936063

日本語技術文書の文章規範

日本語で技術的な原稿(書籍の章、記事、解説文)を書く・推敲するときは、以下の規範に従う。

@roachhd
roachhd / README.md
Last active September 9, 2026 20:49
Basics of BrainFuck

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

BrainFuck Programming Tutorial by: Katie

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

INTRODUCTION

How do you descriptor set?

Descriptor sets have vexed me at every step of development. They're new and different and they have a lot of rules which aren't all that obvious. This document will hopefully lay out everything in one convenient place that I - and also you - can refer to

First, let's talk about what we're trying to do

Use Case

Most renderers need some way for shaders to access resources like textures, buffers, etc. For the Vulkan API, this way is the almighty descriptor set. Descriptors, as I understand them, are essentially a pointer to a resource. You update your descriptor sets with your resources, then you bind the descriptor sets to your command buffer, then shaders involved in subsequent drawcalls can look at the descriptors to know what resources they should actually read from. I'm not entirely sure why there's this indirection - and in fact, on AMD GPUs descriptor sets are actually just pointers - but the indirection exists, and we all have to find a way to deal with it

@pipethedev
pipethedev / go-deslop.md
Created September 7, 2026 13:10
Markdown file to de-slop your go codebase

Go Codebase Cleanup: Remove Defensive Over-Engineering and AI Slop

Audit this Go codebase and aggressively simplify AI-generated, defensive, overly abstract, or unnecessarily generic code.

The goal is to make the code look like it was written by an experienced Go engineer:

  • simple
  • explicit
  • strongly typed
  • boring